North AmericaFull TimeEngineering
Remotely
cloudgenerative aigame developmentblueprintsprototypeunreal engine 5gameplay systems
Job Description
📋 Description
- Build gameplay systems across prototypes in multiple genres and platforms.
- Own complex features from prototype to polished implementation.
- Translate concepts into gameplay with Unreal Engine 5, C++, Blueprints, generative AI, and custom
- Collaborate with designers to shape mechanics and ensure gameplay quality.
- Profile, optimize, debug, and improve code for cloud-streamed TV experiences and other targets.
- Collaborate across teams, participate in reviews, and maintain docs and tests.
🎯 Requirements
- Proven Gameplay Programmer/Engineer with at least two shipped titles and strong player focus.
- Extensive Unreal Engine 5 experience with C++ and Blueprint skills.
- Strong foundations in C++, optimization, math, debugging, and gameplay systems.
- Excellent collaboration with designers and ability to articulate mechanics.
- End-to-end feature development in fast, iterative environments.
- Experience in prototype-first environments with evolving requirements.
🎁 Benefits
- CAD $140,000–$250,000 annual compensation, DOE.
- Flexible comp structure with salary vs stock options.
- Comprehensive health, dental, and mental health coverage.
- RRSP with employer matching; stock option program.
- Disability, life, and serious injury benefits; family-forming benefits.
- Paid leave and flexible time off for full-time staff.
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