Remotely
unitygame designlevel designspatial designcombat designunreal engine 5playtesting3d construction
Job Description
📋 Description
- Collaborate with multidisciplinary teams to plan, design, and develop engaging level content
- Design and construct maps, arenas, objectives, combat spaces, and other gameplay environments from
- Create clear blockouts that effectively communicate player flow, scale, positioning, sightlines
- Present and pitch level design concepts and ideas to internal and external stakeholders.
- Rapidly iterate on levels based on playtest results, player behavior, design objectives, and
- Participate in playtests of your own and other designers' work, providing thoughtful and actionable
🎯 Requirements
- At least 5 years of professional experience in Level Design, ideally with experience on shipped or
- Strong passion and knowledge of action games on PC and/or console.
- Demonstrated expertise in game design, spatial design, and 3D level construction.
- Professional experience with industry-standard game engines such as Unreal Engine 5 and/or Unity.
- Portfolio demonstrating high-quality Level Design work, preferably including shipped or publicly
- Strong understanding of player behavior, spatial readability, combat design, movement, navigation
🎁 Benefits
- Fully remote work environment with support across many regions.
- Generous paid time off allowance.
- Dedicated summer and winter studio closures in addition to regular PTO.
- Private medical and dental healthcare.
- Private mental health support scheme.
- Generous annual health and wellbeing allowance.
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