North AmericaFull TimeDesign
Remotely
unreal engineblueprintsmayasubstance designershaderspost processinghoudininiagara
Job Description
📋 Description
- Create visually compelling 2D and 3D visual effects in Unreal Engine that support the project's
- Collaborate with Creative Directors, Art Directors, design leads, and other stakeholders to
- Establish and improve VFX workflows and production tools aligned with VFX leadership guidance.
- Own complex VFX, rendering, and technical challenges; develop scalable, reusable solutions.
- Convert technical solutions into reusable systems, workflows, best practices, and docs to boost
- Review and approve VFX assets for visual quality, technical requirements, and alignment with the
🎯 Requirements
- 8+ years of professional VFX experience in the video game industry with a portfolio showing
- Ability to create effects that support artistic expression and gameplay functionality; strong in
- Deep hands-on experience with Unreal Engine and Niagara; include Blueprints, custom material
- Strong understanding of rendering pipelines (forward/deferred), lighting systems, and
- Proven ability to optimize VFX and rendering systems for performance and scalability in production
- Experience with Houdini, Substance Designer, and Maya.
🎁 Benefits
- Annual salary range of $152,000–$198,000 USD.
- Competitive compensation package with equity.
- Medical, dental, and vision insurance with 100% of monthly plan costs covered.
- Short-term and long-term disability and life insurance, with 100% of monthly plan costs covered.
- 401(k) retirement plan through Guideline.
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