Senior Systems Game Designer
JobgetherRemotely
unitygame designaiprogressioneconomiescraftingplayer motivation
Job Description
📋 Description
- Design and evolve gameplay loops, rewards, progression, and core mechanics.
- Prototype and implement systems for tools, progression, social play, crafting, and economies.
- Translate goals into specs, wireframes, UX flows, and playable concepts.
- Collaborate with Product Managers and cross-functional partners.
- Partner with Engineering, AI, and Art to ensure feasibility and alignment.
- Incorporate personality, tone, and emotion to enable storytelling.
🎯 Requirements
- 5+ years designing features for mobile free-to-play games.
- Strong systems design background in strategy, life sim, sandbox, or social genres.
- Deep expertise in at least one systems discipline (economy, crafting, etc.).
- Proven ability to ship and evolve features from concept to live product.
- Understanding of motivation, engagement, agency, autonomy.
- Ability to communicate visually via wireframes, flows, mockups.
🎁 Benefits
- Fully remote opportunity for candidates based in Canada.
- Senior IC with ownership and influence over product.
- Opportunity to help create a new AI-powered, social gaming category.
- Equity with upside as the business grows.
- Autonomy and direct impact in a high-trust environment.
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