Remotely
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Job Description
📋 Description
- Crowd simulation: Populate environments with characters and assets using crowd simulation
- Asset setup: Prepare and configure digital crowd assets and develop Atoms simulations for complex
- Troubleshooting: Identify and resolve simulation, setup, and workflow issues while testing new
- Creative integration: Work with FX, Look Development, Lighting, Animation, and CG Supervisors to
- Cross-functional collaboration: Communicate with other departments on creative solutions and
- Production delivery: Manage tasks, provide progress updates, and deliver high-quality results on
🎯 Requirements
- 2+ years of experience on feature films, episodic TV, or animated features with focus on crowd work.
- Hands-on crowd simulation expertise using Atoms or similar tools.
- Strong understanding of crowd movement, artistic eye, and balancing visual quality with tech needs.
- Problem-solving: investigate challenges, experiment with workflows, and develop practical solutions.
- Collaborative: strong communication and teamwork across CG and production departments.
- Work authorization: Must be legally eligible to work in Canada.
🎁 Benefits
- CAD 83,000–92,000 annual, depending on experience and level.
- Fully remote opportunity across Canada, with Vancouver studio option.
- Healthcare coverage: extended health, dental, and vision.
- Collaborative, creative work environment with emphasis on teamwork.
- Opportunity to contribute to a Marvel Studios streaming production.
- Flexible remote work arrangement with potential in-person option.