RigaFull TimeDesign
Remotely
pythonunreal engineblendermayaniagara3ds maxsubstance
Job Description
📋 Description
- Technical Game Artist linking art, design, and development teams
- Provide technical support to design team; work with game code/Blueprints
- Assist artists and engineers with asset performance, validation, and bugs
- Automate art department processes; create game assets/environments on demand
- Apply character animation know-how; edit/clean animations
- Maintain technical docs and track trends in graphics software/hardware
🎯 Requirements
- Secondary specialised or higher education; English B2+ for internal comms
- 3+ years in game development
- Knowledge of C++, Python, or MAXScript
- Experience with version control (Git, Perforce)
- Familiarity with 3D tools (3ds Max, Maya, Blender)
- Strong Unreal Engine knowledge (Niagara a plus); particle systems
🎁 Benefits
- Salary from 4000-4500 EUR gross (per month) + health insurance
- Modern office with on-site gym; personal development opportunities
- Dynamic, creative, tech-driven environment; open culture
- Opportunity to work on innovative, impactful projects
- Supportive team; ideas valued