Remotely
photoshopunreal enginemayasubstance painterpbrzbrush3ds maxmarvelous designer
Job Description
📋 Description
- Lead a team of character artists to grow talent and output.
- Set artistic standards in Unreal Engine and establish workflows for consistent quality.
- Collaborate with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to
- Coordinate with Outsourcing Manager to assign and schedule character assets for external partners.
- Contribute to material pipelines, track team output, and provide input on custom tools and software.
🎯 Requirements
- 10+ years in the video game industry with 2+ shipped titles as a character artist (preferably on a
- Proven success mentoring a team of character artists.
- Expert proficiency in 3D tools: 3ds Max, Maya, ZBrush, Substance Painter, Marvelous Designer
- Mastery of the PBR texture pipeline: baking tools, Substance Painter, Photoshop.
- Strong traditional art background with deep understanding of anatomy, composition, lighting, and
🎁 Benefits
- Competitive pay in the California market; total compensation may include bonus/equity and 401(k)
- Comprehensive benefits package: medical, dental, vision, life insurance; paid holidays; vacation