Staff Software Engineer
LevelAustinFull TimeEngineering
Remotely
pythonunitygitunrealgodotgdscript
Job Description
📋 Description
- Design, implement, and maintain build/automation tools and engine features.
- Improve rendering, systems, performance, and dev workflow.
- Own major systems from conception to shipping; mentor junior engineers.
- Collaborate with cross-functional teams across NZ and US studios.
- Balance independent ownership with engineering excellence.
🎯 Requirements
- 10+ years of software engineering; 2+ years in game development.
- Strong C++ and/or C# proficiency; OOP/design patterns.
- Experience with Unity, Unreal, or Godot; custom engine work.
- Git and collaborative workflows; maintainable, performant code.
- Excellent debugging and cross-functional communication.
- Self-motivated; able to meet deadlines in fast-paced env.