Lead Environmental Artist
XsollaRemotely
unityunreal enginematerialslodshadersenvironmentproduction readytexture optimization
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Job Description
📋 Description
- Lead the creation of high-quality environments from concept through final implementation.
- Establish and maintain the visual quality bar for environments while meeting technical and
- Create optimized environment assets, including modular kits, architecture, terrain, props
- Collaborate with Technical Artists, Level Designers, Lighting Artists, and Engineers to balance
- Define and maintain environment art pipelines, workflows, and technical standards.
- Identify and resolve performance issues related to geometry, materials, textures, lighting, draw
🎯 Requirements
- Strong professional experience as a Senior or Lead Environment Artist in game development.
- Excellent portfolio demonstrating visually compelling, production-ready environments.
- Strong understanding of real-time optimization and trade-offs between visual fidelity and
- Advanced knowledge of environment production pipelines, modular workflows, LODs, materials
- Strong proficiency with industry-standard 3D tools and experience working in Unreal Engine and/or
- Good understanding of lighting, composition, scale, color, and environmental storytelling.
🎁 Benefits
- Benefits program focusing on physical, mental, and emotional well-being.
- Unlimited Flexible Time Off and personalized career roadmap.
- Support for professional development through training and educational opportunities.