BC, Senior Hard Surface Model/Texture/Look Dev Artist
JobgetherJob Description
📋 Description Create, refine, deliver high-quality digital assets for production pipelines. Build high-res hard surface models for environments, vehicles, props. Retopologize, clean, and optimize assets for production workflows. Create UV layouts, textures, and look development for realism. Collaborate with asset, CG, and VFX teams across production. Follow pipeline standards; anticipate tech/creative challenges. 🎯 Requirements Professional experience in film/TV VFX production. Strong portfolio or demo reel with wireframes, UVs, textures, assets. Advanced experience creating high-resolution hard surface models. Proficiency with Maya and ZBrush or Mari. Strong retopology and UV mapping skills. Look development and physically based texturing workflows. 🎁 Benefits Hourly compensation range of $45 - $65 per hour. Remote contract-based work opportunity. Work on high-profile film, television, and visual effects projects. Collaborative environment with experienced artists and professionals. Exposure to innovative technologies, workflows, and production techniques. Culture that values creativity, curiosity, and work-life balance; grow your skill set.