Remotely
crenderinggpulightingpost processinghlsl3d mathematics
Job Description
📋 Description
- Explore, prototype, and implement new rendering technologies that improve visual quality and
- Design, develop, maintain, and optimize high-performance C/C++ graphics code and HLSL shaders.
- Analyze and optimize GPU performance to deliver smooth gameplay and high-fidelity visuals across
- Collaborate closely with art and design teams to define, refine, and implement the visual direction
- Develop and enhance graphics capabilities across visual effects, lighting, post-processing, and
- Contribute to system-wide graphics technology upgrades and modernization initiatives.
🎯 Requirements
- 3+ years of professional experience in game development, graphics programming, or a closely related
- Bachelor’s degree in Computer Science or a related technical discipline, or equivalent professional
- Advanced proficiency with HLSL or a comparable shader programming language.
- Strong understanding of 3D mathematics and its practical application to real-time graphics.
- Deep knowledge of graphics optimization techniques, performance trade-offs, and efficient GPU
- Demonstrated ability to write efficient, portable, reliable, maintainable, and readable code.
🎁 Benefits
- Fully remote position available to candidates anywhere in the United States.
- California, New York, Washington, and New Jersey salary ranges of approximately $108,000–$154,300
- Base compensation may vary according to market location, skills, knowledge, experience, and other
- Potential additional compensation through bonus and/or equity awards.
- Comprehensive medical, financial, and other employee benefits, with plan details provided upon
- Opportunity to work on a globally recognized sports gaming franchise and cutting-edge real-time
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