Senior Game Designer - Dead by Daylight
Behaviour InteractiveMontrealFull TimeDesign
Remotely
prototypingunreal engineugcblueprintmodding
Job Description
📋 Description
- Design the UGC ecosystem to provide meaningful, engaging, and sustainable player experiences.
- Work hands-on with the engine (Unreal) and prototyping tools to explore and validate ideas
- Design and work across game modes, cosmetics, creator tools, mode editors, and other features while
- Define and communicate the vision for the UGC and modding experience, translating creative goals
- Translate creative needs into actionable requirements and helping find solutions that balance
- Leverage UGC tools to mentor other designers, encouraging hands-on experimentation and prototyping
🎯 Requirements
- 6+ years of experience in video game, including 4+ years in a game design role.
- Multidisciplinary background across systems, gameplay, modes, or player-facing features.
- Experience with modding and user-generated content or with Unreal Engine scripting (blueprint).
- Experience or interest in designing game modes and systems.
- Experience in prototyping and hands-on experience with tools and/or engines.
- Ability clearly communicates design ideas and vision.
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