North AmericaFull TimeDesign
Remotely
real time renderingunreal enginelightingpbrlumenpost processingvirtual shadow maps
Job Description
📋 Description
- Create and implement realistic lighting for indoor and outdoor 3D game environments.
- Establish compelling lighting moods and visual storytelling while maintaining cohesive art
- Build dynamic and/or baked real-time lighting solutions per technical/gameplay needs.
- Balance visual fidelity, realism, and performance across platforms and multiplayer scenarios.
- Ensure lighting supports gameplay readability, navigation, player awareness, and immersion.
- Develop lighting setups for different times of day, weather, environments, and gameplay situations.
🎯 Requirements
- Professional experience as a Lighting Artist in game development.
- Strong understanding of realistic lighting principles, color theory, composition, exposure
- Experience lighting for realistic 3D environments.
- Strong understanding of real-time rendering and performance implications of lighting techniques.
- Professional experience with Unreal Engine.
- Good knowledge of physically based rendering (PBR), materials, reflections, shadows, and
🎁 Benefits
- CAD $120,000–$150,000 annual salary, depending on experience and alignment with team needs.
- Potential for higher compensation for exceptional expertise.
- 6.5 weeks of paid vacation.
- Eligibility for an Employee Stock Options Plan.
- Flexible schedule and work location (remote, hybrid, or on-site).
- Healthcare and family benefits.
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