Senior Mobile Game UI/UX Artist
JobgetherRemotely
mobilefigmauxuigame
Job Description
📋 Description
- Define and own the visual direction, layout, interaction patterns, and overall artistic quality of
- Create high-fidelity 2D UI assets, icons, screens, menus, and interactive elements optimized for
- Integrate 2D UI layers with 3D game assets while maintaining visual hierarchy and cohesive
- Build and maintain a component-driven UI design system in Figma with reusable components, variants
- Design modular, reusable UI components for multiple screen sizes and aspect ratios.
- Create user flows, wireframes, mockups, and prototypes prioritizing intuitive navigation and touch
🎯 Requirements
- 10+ years of professional game-art experience, including at least 5 years UI/UX-specific.
- Strong portfolio with mobile game UI/UX work and references from at least 2 shipped mobile titles.
- Excellent understanding of composition, color theory, typography, layout, and visual hierarchy.
- Deep knowledge of mobile game UI principles including touch interfaces and iOS/Android design
- Strong understanding of free-to-play meta systems (Battle Passes, progression tracks, rewards).
- Expert-level proficiency with Figma (auto-layout, components, variables, design systems
🎁 Benefits
- Remote-first and flexible working environment.
- Digital-nomad-friendly culture.
- Flexible schedule and location.
- Generous paid time off where applicable.
- Paid birthday leave where applicable.
- Opportunities for professional growth and learning resources.
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