Senior Mobile Game UI/UX Artist
JobgetherRemotely
figmaunityaiuxuiblender
Job Description
📋 Description
- Define and own the visual direction, layout, interaction patterns, and overall artistic quality of
- Create high-fidelity 2D UI assets, icons, screens, menus, and interactive elements optimized for
- Integrate 2D UI layers with 3D game assets while preserving hierarchy and cohesion.
- Build, scale, and maintain a component-driven UI design system in Figma with reusable components
- Design modular UI components for varying screen sizes and aspect ratios.
- Create user flows, wireframes, mockups, prototypes, and iconography to prioritize navigation and
🎯 Requirements
- 10+ years in professional game-art, including at least 5 years UI/UX focus.
- Strong portfolio with mobile UI/UX work and references from at least 2 shipped mobile titles.
- Understanding of composition, color theory, typography, layout, and visual hierarchy.
- Deep knowledge of mobile UI principles: touch, gestures, ergonomics, iOS/Android considerations.
- Proficiency with Figma (auto-layout, components, variables, design systems, prototyping).
- Proficiency with Photoshop and Illustrator for high-fidelity assets.
🎁 Benefits
- Remote-first and flexible working environment.
- Generous paid time off and paid birthday leave, where applicable.
- UAE visa sponsorship, where applicable.
- Opportunities for professional growth and access to learning resources.
- Creative freedom to influence game experiences and bring ideas to life.
- Opportunity to work on games reaching a global player audience.