Senior Facial Character TD (CONTRACT)
Insomniac GamesNorth AmericaContractEngineering
Remotely
Listed on 2 job boards, which is a stronger signal than one board alone.
pythonunityunrealmayapyqtzbrushfacs
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Job Description
📋 Description
- Temporary engagement via Yoh Enterprise Solutions staffing partner
- Author FACS shapes for human/non-human characters
- Develop rigs for high-fidelity facial performances
- Collaborate with animation, character art, and engineering teams
- Build tools for runtime optimization and third-party facial rigs
- Maintain up-to-date facial rigging approaches for photorealism
🎯 Requirements
- Expert in FACS and facial anatomy with rigging experience
- Proficient in sculpting FACS shapes (deformers/ sculpting tools)
- Strong knowledge of facial skeletal/muscle anatomy
- Experience with Maya; sculpting in ZBrush/Mudbox; scan data workflows
- Familiar with Unity, Unreal or realtime faces pipelines
- Proficient in Python/PyQt/PySide for tools
🎁 Benefits
- Medical, dental, and vision benefits
- Competitive base pay; pay range disclosed in posting
- Background checks at offer stage
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