BurnabyFull TimeEngineering
Remotely
localizationunreal engine 5sequencerdialog
Job Description
📋 Description
- Own and lead narrative systems for the game.
- Architect and maintain cinematic/narrative systems in Unreal Engine 5.
- Extend UE5 systems like Sequencer, camera, dialog integration.
- Collaborate with Design, Animation, Audio, and Production teams.
- Lead integration of dialog, facial animation, lip-sync, localization, and content.
- Set technical standards for narrative content creation and tooling.
🎯 Requirements
- Bachelor’s in CS or related field or equivalent experience.
- 15+ years in professional software engineering in games/real-time tech.
- Advanced C++ with engine-level coding experience.
- Deep Unreal Engine 4/5 experience and architecture familiarity.
- Proven track record owning complex runtime systems and pipelines.
- Strong ability to translate artistic goals into technical solutions.
🎁 Benefits
- Equal opportunity employer with accommodations on request.
- Be part of a stand-alone studio for a new IP with a player-first focus.
- Collaborative, cross-disciplinary environment with senior engineers.
- Opportunity to influence technical standards and tooling.
- Competitive pay and market-based adjustments.
- Professional growth through mentorship and leadership opportunities.
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