Creative Services Designer, Playables
JobgetherRemotely
unityhtml3d modelingunreal engineblendermayazbrushsubstance
Job Description
📋 Description
- Design and prototype mini-games and playable ads for user acquisition.
- Define game layouts, player interactions, pacing, themes, and creative beats.
- Create and optimize 3D assets for playable experiences.
- Collaborate with artists, engineers, producers, product marketing, and leadership.
- Provide clear creative feedback to meet visuals, gameplay, and performance goals.
- Iterate on concepts using stakeholder and user data feedback.
🎯 Requirements
- 3+ years with Unity, Unreal Engine, HTML-based games, or similar.
- 3+ years with 3D content tools (Maya, Blender, ZBrush, Substance, etc.).
- 3+ years of hands-on 3D modeling (rigging, topology, asset optimization).
- Experience in level design, art layout, UI, gameplay pacing, interactive experiences.
- Portfolio showing level design and 3D modeling (playable ads or mobile games preferred).
- Understanding of user acquisition mini-games and playable ads.
🎁 Benefits
- $46/hour on W-2.
- Six-month contract opportunity.
- Fully remote position within the United States.
- Work on interactive playable advertising and mobile publishing initiatives.
- Hands-on exposure to Unity-based implementation, 3D asset creation, and level design.
- Collaboration with cross-functional teams.
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