Senior Systems Programmer - Dead By Daylight
Behaviour InteractiveRemotely
unreal enginemultithreadingperformanceprofilingmemory managementlive serviceaaa
Job Description
📋 Description
- Design, develop, refactor, and optimize scalable C++ systems powering Dead by Daylight across
- Profile, identify, and resolve performance, memory, and stability issues to keep the game optimized
- Investigate and resolve bugs from feature development to maintain quality and reliability of a
- Ensure features and fixes are delivered consistently across PC and current/previous-gen consoles.
- Collaborate with Technical Leads and cross-disciplinary teams to align solutions with the project
🎯 Requirements
- 8+ years of game development experience delivering high-quality, scalable systems for shipped
- Proficiency in C++, with deep knowledge of performance optimization, multithreading, memory
- 2+ years of recent experience with Unreal Engine.
- Generalist mindset, capable of tackling a variety of technical challenges and leading complex
- Excellent collaboration and communication skills; able to work effectively with cross-disciplinary
- Multiplayer/live service game experience is a strong asset.
🎁 Benefits
- Join a major independent studio with offices in Montreal, Toronto, Rotterdam, and the UK.
- Opportunity to shape the technical foundation of one of the world’s leading live multiplayer games.
- Collaborative culture with a diverse, inclusive environment.
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