Rigging Artist
FuseFXJob Description
📋 Description Create realistic rigs for characters, creatures, and props in Maya. Perform rig maintenance and fixes during production. Assist in creating new rig components and tools. Follow supervisor directions to ensure animation-ready rigs. Deliver high-quality rigs; maintain aesthetic and technical standards. Work autonomously in fast-paced environments; troubleshoot rigging tasks. 🎯 Requirements 5+ years rigging humanoids, animals, creatures, vehicles, props in Maya. Anatomy/biomechanics knowledge for humanoids and creatures. Facial rigging and mocap data integration. Rig controls, functionality, evaluation speed, and interactivity. MGear framework experience; Python and MEL scripting; weighting/skin. Ziva Dynamics or other muscle/skin systems desired.