Lighting Artist
FuseFXRemotely
compositingshader developmentv rayfusion3ds maxnukehdri gi
Job Description
📋 Description 3ds Max and V-Ray skills required Photo-real shader development using HDRI GI Strong understanding of lighting principles and color theory Rendering elements for compositing team Node-based compositing skills helpful (Nuke, Shake or Fusion) 3+ years experience in a production environment 🎯 Requirements Execute tasks under tight production schedule deadlines Strong creative and technical abilities Excellent problem solving skills Positive attitude Work well in a team environment
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