3D Character Artist - Disney Speedstorm (Temporary)
GameloftJob Description
📋 Description Create high and low-poly 3D characters, character props, vehicles, weapons, and other assets. Sculpt high-quality models in ZBrush and optimize assets for real-time production. Create textures using Substance Painter and integrate assets into the game engine following the project's pipeline. Collaborate closely with the Animation team to ensure clean, animation-ready topology. Produce efficient UV layouts and optimize assets while maintaining high visual quality. Contribute to the artistic quality of the game by following the project's visual direction and technical requirements. 🎯 Requirements 3+ years of experience as a 3D Character Artist in the video games industry. Strong experience creating both high and low-poly character assets. Excellent knowledge of ZBrush for digital sculpting. Proficiency with Substance Painter and Photoshop. Strong experience with at least one major 3D package (3ds Max, Maya, or Blender), with working knowledge of the others. Solid understanding of anatomy, topology, UV mapping, and real-time asset creation pipelines. 🎁 Benefits Private medical health insurance Flexible compensation with Ticket Restaurant Card Free language courses Learning bootcamps and platforms (such as O'Reilly and GDC Vault) Birthday day off + option to work a shortened schedule on three days Flexible work-from-home hybrid model