3D Modeller
ArribleJob Description
📋 Description Create 3D models from concept art and drawings Build low-poly, hard-surface and subdivision models Apply retopology and UV mapping to assets Texture assets for Unity or Unreal game engines Interpret concepts and translate into in-game assets 🎯 Requirements 1+ years experience Strong portfolio of 3D modelling Experience in Maya or 3ds Max Modeling: Low-poly, hard-surface, subdivision Retopology and UV mapping Texturing for Unity or Unreal Read concepts and model from drawings Upper-Intermediate English 🎁 Benefits Competitive financial rewards We work exclusively remotely English lessons Quarterly corporate events in Kiev or Odessa No time tracking or micromanagement 24 vacation days per year Varied projects as outsourcing/dev publisher Friendly team