Job Description
📋 Description Architect World & Scene Representation Systems (ECS, spatial indexing) Own Mapping & Geometry Pipelines (coordinate frames, spatial queries) Drive performance to the metal with optimized C++ (C++20) Lead technical strategy & integration across autonomy stacks Collaborate & mentor across sensor, planning & simulation teams 🎯 Requirements 7+ years in software engineering with spatial systems, world modeling, or simulation Expert-level C++ skills (C++20+), including templates, move semantics, SIMD Hands-on world/scene representations (game engine, sim, or autonomous system) Background in computational geometry: coordinate transforms, spatial data structures Strong Python and shell scripting for tooling and automation Experience with AI-assisted development tools (Cursor, Claude Code, Copilot) 🎁 Benefits Equity included Health, dental, vision, life and disability insurance 401(k) retirement benefits with employer match Learning and wellness stipends Paid time off Occasional remote work flexibility