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Job Description
📋 Description Be part of a multidisciplinary team building the content backbone of a multi-sensor simulator. Architect and own end-to-end asset pipelines from raw logs to simulation-ready data. Design schemas, formats, and storage for a heterogeneous asset library. Build tooling and visualization to inspect, compare, and curate assets at scale. Integrate cutting-edge research into the pipeline with neural rendering teams. Collaborate with autonomy and safety teams to ensure asset realism for training and evaluation. 🎯 Requirements Shipping production software at scale used daily by others. 3D content pipelines: ingestion, processing, validation, versioning, serving. Modern 3D representations: OpenUSD, NeRF. Cloud infrastructure for GPU jobs (AWS/GCP), orchestration, cost modeling. Strong software fundamentals: Python and C++/Rust. 🎁 Benefits Competitive compensation and equity awards. Health, dental and vision coverage for full-time employees. Unlimited vacation. Flexible hours and work-from-home. Regular team events on-site, off-site, and virtually.