Job Description
📋 Description Design and develop tools to boost artist productivity. Build custom tools, plugins, automation with Python, C++, Unreal. Maintain rendering workflows with MRG and MRQ. Integrate Unreal Engine with production tracking (ShotGrid Flow). Collaborate with artists and engineers to solve workflow challenges. Document onboarding and long-term maintenance for tooling. 🎯 Requirements Strong experience building pipeline tools and automation with Python. Unreal Engine tooling with C++, Python, and UE Editor APIs. Deep knowledge of UE5 Sequencer, MRG, MRQ workflows. Experience with ShotGrid (Flow) production tracking integration. Experience with Maya, Houdini, Nuke in VFX pipelines. Proficient with Perforce and Git version control. Strong problem-solving and collaboration; Linux experience. 🎁 Benefits Hybrid work with in-person days at the Downtown LA office. Work on world-class cinematic production pipelines. Collaborative, multidisciplinary team culture. Opportunity to advance Unreal Engine real-time/VFX skills.